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Thursday, May 13, 2010

WANTED: Weapons of Fate - The Perfect Movie-Tie In

I just finished up Wanted: Weapons of Fate earlier today and it was incredibly satisfying. Wanted had spent a long time on my "wish list" of games that I really wanted to play for one reason or another. The list includes such luminaries as 50 Cent: Blood on the Sand, WET and The Wheelman. Not exactly the top of the metacritic or anything. Wanted, with very low expectations, managed to meet each and every one of them. Sadly, this makes it one of the best movie games I've ever played.

While Wanted may actually be based off of the comic series by Mark Millar, it's well, very loosely based. VERY. The comic series, released in 2003, answers the question "What would have happened if the Legion of Doom had defeated the Justice League?" The universe of Wanted is a dark parody of the DC Universe with no heroes and only villains. Wesley in the comics goes through training, but it's to become a straight up EVIL~! super villain that can "rape an A list celebrity and get away with it." The Wanted comic book series is not for the faint of heart, but at least the movie made an attempt to capture the spirit of the series.

The movie introduced curving bullets, which did not exist in the comics, and thank Jabootu that they did because that one mechanic is done so well in the video game, I did not mind playing it twice and then another 3 runs of the last level. I LOVE picking off fools that think their safe hiding behind cover with a gorgeous slo-mo curving shot to the head. The cover system sucks, aiming is rough sometimes, but the mere existence of the easy to use curving bullets raise this game to a higher level.

Why is that? One thing, just one gameplay mechanic makes me overlook the monotonous enemies, drab locales, horrendous color choices and hysterically poor plot with some of the worst voice acting since Transformers 2. Curving bullets is just pure fun. The slo mo sequences? Also just fun. Once you get a rhythm, you can actually move like The Killer, flowing from cover to cover, popping off curving headshots and just generally being an unhittable avatar of death.

It's short, the last achievement is really annoying, but for just balls out action, Wanted: Weapons of Fate is a great game.

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